Global E-tourism Market Growth (Status and Outlook) 2025-2031
The global E-tourism market size is predicted to grow from US$ 267 million in 2025 to US$ 384 million in 2031; it is expected to grow at a CAGR of 6.2% from 2025 to 2031.
The so-called virtual tourism refers to the use of virtual reality technology to build a virtual three-dimensional three-dimensional tourism environment through simulation or surreal scenery based on the real tourism landscape. The scenery and beautiful scenery far away thousands of miles away, the image is vivid, detailed and vivid. Virtual travel is one of the application areas of vrp-travel virtual travel platform technology. The three-dimensional simulation of the scene is realized by computer technology, and the operator can feel the destination scene with the help of certain technical means.
This report presents a comprehensive overview, market shares, and growth opportunities of E-tourism market by product type, application, key players and key regions and countries.
Key Features
- Market size prediction from US$ 267 million in 2025 to US$ 384 million in 2031
- CAGR of 6.2% from 2025 to 2031
Segmentation by Type
- Cloud Based
- Web Based
Segmentation by Application
- Real Estate Professionals
- Tourism Industries
- Marketing Professionals
- Others
Market by Region
- Americas
- APAC
- Europe
- Middle East & Africa
Company Coverage
- Matterport
- 3DVista
- IStaging
- Kolor
- Garden Gnome (Pano2VR)
- Roundme
- SeekBeak
- Easypano
- Real Tour Vision
- Concept3D
- EyeSpy360
- Panono
- Carnival
Key Questions Addressed in this Report
Frequently Asked Questions
- Global Market Players
- Geopolitical regions
- Consumer Insights
- Technological advancement
- Historic and Future Analysis of the Market